Re-exports§
pub use vec3::Color;pub use vec3::Point3;pub use vec3::Vec3;pub use vec3::cross;pub use vec3::dot;pub use vec3::reflect;pub use vec3::refract;pub use vec3::unit_vector;pub use vec3::write_color;pub use vec3::write_color_gamma;pub use vec3::random_in_unit_sphere;pub use vec3::random_unit_vector;pub use vec3::random_in_hemisphere;pub use vec3::random_in_unit_disk;pub use ray::Ray;pub use material::Material;pub use material::Lambertian;pub use material::Metal;pub use material::Dielectric;pub use hittable::HitRecord;pub use hittable::Hittable;pub use sphere::Sphere;pub use hittable_list::HittableList;pub use camera::Camera;pub use utils::INFINITY;pub use utils::PI;pub use utils::degrees_to_radians;pub use utils::random_double;pub use utils::random_double_range;