Struct Metal

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pub struct Metal {
    pub albedo: Color,
    pub fuzz: f64,
}
Expand description

Metal (specular reflection) material.

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§albedo: Color

Albedo (specular color).

§fuzz: f64

Fuzz factor (0.0 = perfect mirror, 1.0 = maximum blur).

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impl Metal

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pub fn new(albedo: Color, fuzz: f64) -> Self

Creates a Metal material. fuzz is clamped to [0, 1].

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impl Material for Metal

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fn scatter(&self, r_in: &Ray, rec: &HitRecord) -> Option<(Color, Ray)>

Returns Some((attenuation, scattered_ray)) if the ray scatters, or None if it is absorbed.

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impl Freeze for Metal

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impl RefUnwindSafe for Metal

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impl Send for Metal

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impl Sync for Metal

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impl Unpin for Metal

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impl UnwindSafe for Metal

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.